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AI Insights · Timothy · October 2021

Top 5 First Person Games on Android in Israel Q3 2021

Discover the performance of the top 5 first-person games on the Android platform in Israel during Q3 2021, with insights on weekly downloads, revenue, and active users.

Top 5 First Person Games on Android in Israel Q3 2021

Performance of Top 5 First Person Games on Android in Israel Q3 2021

In Q3 2021, the top 5 first-person games on the Android platform in Israel showed varied performance trends in terms of downloads, revenue, and active users. Here’s a breakdown of their performance metrics.

Hair Dye

Hair Dye maintained a consistent download rate throughout the quarter. Weekly downloads started at approximately 12.4K in late June and saw a gradual decline, ending at around 5.1K by the end of September. Active users followed a similar trend, starting at roughly 40K and dipping to about 20K by the end of the quarter.

Elemental Master

Elemental Master exhibited an initial surge in downloads, peaking at around 17K in mid-July before stabilizing to a range of 2.5K to 3.5K towards the end of the quarter. Active user numbers reflected this pattern, reaching a high of approximately 23K in mid-July and then leveling off to around 7K by late September. Revenue for the game was minimal, with occasional peaks up to $5.

DIY Makeup

DIY Makeup experienced a steady decline in downloads, starting at about 11.3K at the beginning of the quarter and dropping to around 3.7K by the end. Active users also decreased from approximately 54K to 36.7K over the same period.

Sculpt People

Sculpt People saw a varied download pattern, starting at about 9.7K in late June, dipping mid-quarter, and then rising again to approximately 5.3K by the end of September. Active users mirrored this trend, starting at around 19K, decreasing to about 10K by mid-quarter, and then slightly increasing to nearly 12K by the end.

Ninja Hands

Ninja Hands showed a significant increase in downloads in its initial weeks, peaking at around 12.6K in late July, and then maintaining a steady rate of around 5K towards the end of September. Active users followed suit, starting at about 226 in mid-July, peaking at around 19.9K in early August, and ending the quarter at approximately 13.1K. The weekly revenue for the game was modest, with occasional peaks up to $8.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021